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The Unity Writing Contest: Round 2 Finalists Announced!by@hackernooncontests
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The Unity Writing Contest: Round 2 Finalists Announced!

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Here are the top 10 finalists: Getting Started With Presence Platform Interaction SDK: Hand Tracking by @shiaart Building An Oculus Quest 2 Compatible Game With Unity: A Beginner's Guide by @shiaart A Guide On Rendering In Unity: Shaders (Part 1) by @rebel2023 10 Lessons From 10 Years Of Designing, Creating and Marketing Mobile Games by @0xjack Unity Realtime Multiplayer, Part 1: Networking Basics by @dmitrii Level Design in Unity: From Concept to Playable Environments by @davidmustard Exploring Unity DOTS and ECS: Is it a Game Changer? by @deniskondratev Reactive Programming in Game Development: Specifics of Unity by @rebel2023 A Guide On Rendering In Unity: Shaders (Part 2) by @rebel2023 7 Unity Engine Games With Impressive Sales From Game Analytics by @oliveremeka
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HackerNoon and Tatum Games are happy to announce the finalists for the second round of the Unity Writing Contest! This time, the quality of submissions is even better than in the last round. Congratulations to the top 10 stories because all of you deserved it! One of you will win $1000.


What will happen next? Our Editors will vote on these stories, and the winner will be announced in September.


If you are one of the finalists or rooting for one of these to win, you have a chance to convince the judges by commenting on this announcement why they should win. You can share this announcement on social media with your followers to add more comments to convince the editorial!


We will feature the best comments in our winners announcement.


Before listing the finalists, here’s a quick shoutout to the contest’s sponsor:

About MIKROS by Tatum Games

MIKROS is a SaaS product that enrolls game developers in an information-sharing ecosystem, also known as data pooling, that helps identify better insights about user behavior, including user spending habits. Power Your Game With MIKROS.


The Unity Writing Contest Round 2: Top 10 Nominations


We have shortlisted the top 10 stories on the following factors:

  1. Content relevancy and quality
  2. Originality
  3. Total number of reads proportionate to the reading time. (We monitor bot traffic, so a higher number of reads doesn’t automatically qualify your story to be in the top 10).


Here are the top 10 finalists:


  1. Getting Started With Presence Platform Interaction SDK: Hand Tracking by @shiaart

  2. Building An Oculus Quest 2 Compatible Game With Unity: A Beginner's Guide by @shiaart

  3. A Guide On Rendering In Unity: Shaders (Part 1) by @rebel2023 - Disqualified

  4. 10 Lessons From 10 Years Of Designing, Creating and Marketing Mobile Games by @0xjack

  5. Unity Realtime Multiplayer, Part 1: Networking Basics by @dmitrii

  6. Level Design in Unity: From Concept to Playable Environments by @davidmustard

  7. Exploring Unity DOTS and ECS: Is it a Game Changer? by @deniskondratev

  8. Reactive Programming in Game Development: Specifics of Unity by @rebel2023 - Disqualified

  9. A Guide On Rendering In Unity: Shaders (Part 2) by @rebel2023 - Disqualified

  10. 7 Unity Engine Games With Impressive Sales From Game Analytics by @oliveremeka


Congratulations to all the finalists! Share this announcement with your support circle, and comment below why your story should win $1000. We invite all our readers to share their favorite stories in the comments section. Our editors will be reading all the comments.

How to Enter the Unity Writing Contest

We are in the last round of the contest! You can also be one of the finalists of the Unity Writing Contest by writing a kick-ass story on game development with Unity. Share your projects, observations, and learnings in Unity game development.


Use this prompt to enter the Unity Writing Contest today.


The primary purpose of these contests is to celebrate quality and recruit excellent educational content for our community. We congratulate all the finalists. However, the Editorial team can disqualify a writer or a story if we find any misconduct like plagiarism, copyright infringement, or disinformation.