paint-brush
VR Math: The Difficulties of Moving Objects in Virtual Realityby@alloverse
184 reads

VR Math: The Difficulties of Moving Objects in Virtual Reality

by AlloverseDecember 13th, 2020
Read on Terminal Reader
Read this story w/o Javascript
tldt arrow

Too Long; Didn't Read

Nevyn is working on a virtual reality game-game engine called Alloverse. He wrote a simple test case in Lua on the same VR engine that uses, Lovr. After several days of dead-ends, Nevyn reached a point where he truly understood something. The result in the video at the top of the post is a one-liner, but it took an entire day to do. Nevyn’s goal is to lay the foundation for an open metaverse with shared ownership and universal access.
featured image - VR Math: The Difficulties of Moving Objects in Virtual Reality
Alloverse HackerNoon profile picture
Alloverse

Alloverse

@alloverse

L O A D I N G
. . . comments & more!

About Author

Alloverse HackerNoon profile picture
Alloverse@alloverse

TOPICS

THIS ARTICLE WAS FEATURED IN...

Permanent on Arweave
Read on Terminal Reader
Read this story in a terminal
 Terminal
Read this story w/o Javascript
Read this story w/o Javascript
 Lite
Papasearch
Learnrepo
Coffee-web