Too Long; Didn't Read
Python, as always will be best for this purpose as it is easy to understand and provides a lot of libraries for our specific purpose. We will be using a python library known as tkinter to test our typing speed and accuracy. The dataset of English words used in this project can be found here. The total number of words to be displayed in the game can be set using the number of lives a player gets. The user will lose a life as soon as he types a letter wrong. A score is calculated based on the time taken by user to type a word, and number of letters typed correctly.
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