Too Long; Didn't Read
In this blog post we’ll be discussing WebSockets and how they can be used to create performant, multi-user web applications. We'll be going through the following steps to implement them in a small game of tic-tac-toe using HTML/JS/JS (no server sockets yet) We'll use WebSocket connections to connect multiple clients in a multi-player game. The following steps are the following: Set up a front-end to utilize the WebSocket socket connections in our game.